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Pac-Mania
/ Grandslam
1988
Screenshots: « play/stop »
Scenario
Pac-Man is back and bouncing in 3D! Armed with unique bounce power, Pac-Man faces
new challenges as he enters the 3D worlds of Block Town, Pac-Man's Park, Sandbox
Land and Jungly Steps. With the help of four power pills, Pac-Man is ready to
outwit and avoid those persistent pesky ghosts Inky, Pinky, Blinky, Clyde, Sue
and Funky. Special features include a snappy upbeat tune, cartoons to add an amusing
break, 22 game levels of increasing difficulty together with a replay action,
two new ghosts and plenty more.
Instructions
Pac-Mania is a one player game and you start it by selecting level one, two or
four. The higher the level, the more difficult the game.
Your objective is to eat all the dots and power pills in the mazes whilst at the
same time avoiding those pesky ghosts. Boss ghost Clyde has recruited the talents
of two new ghosts, Sue and Funky, making Pac's journey even more troublesome.
However, eat a power pill and the ghosts will temporarily change colour giving
Pac the chance to munch his way to extra points.
Pac also has the help of two special items, a green and a red power pill. The
green pill adds temporary speed and the red awards double points. Fruit may also
appear and when eaten will add bonus points to your score.
If you are Pac-Maniac enough to have reached the next maze world before running
out of lives, don't despair as there is the option to munch on!!
Game controls
O: |
Up |
K: |
Down |
Z: |
Left |
X: |
Right |
Space: |
Jump |
Shift + Q: |
Quit |
Shift + P: |
Pause |
Or use joystick.
Loading instructions
Cassette: Shift and Run/Stop.
Disk: Load"*",8,1.
Credits
© 1987 Namco Ltd. All rights reserved. Licenced from Tengen. © 1988
Grandslam Entertainment Ltd., 12-18 Paul Street, London EC2A 4JS.
» Back
to the game
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