The Last Ninja / System 3 1987
Screenshots: « play/stop »



Scenario
The secrets of the Ninjitsu way had been jealously guarded for centuries, only once every decade were the scrolls seen at the ritual of the White Ninja. None coveted these secrets more than the evil Shogun. Seizing the opportunity of the ritual, he sprang a fiendish trap that destroyed the brotherhood, except for one... You. The Last Ninja.

Your sworn oath is to recover the scrolls, you travel to the mystical lands of the Shogun. Already his guards are mastering the ways of the Ninjitsu. To reach the Shogun's Palace, you must use all your weapon craft and fighting skills as you travel through dangerous wastelands, magnificent gardens then decend into the direst dungeons before the final confrontation. You cannot fail. You are The Last Ninja.

The game
After two hundred years of Fujiwara Clan rule, whose lifestyle was the most extravagant of any Shogunate, the farmers and common men decided to leave their homes and travel to the Togakure mountains where they established the Ninjutsu, The Mystic Shadow Warriors.

Four centuries later, the Ninjutsu had become the most feared warriors of their day, feared by even the powerful Samurai. Their mastery of weapon craft and mind control ensured swift and complete victory over their enemies from the years of arduous training that forged mind and body into a death-dealing machine.

Kunitoki, the evil Shogun of the Ashikaga Clan, has long envied the powers of the Ninja brotherhood and would do anything to acquire their knowledge. To this end, he has sworn an oath to their total destruction.

Once every decade, all Ninjutsu must travel to the Island of Lin Fen where they pay homage to the Shrine of the White Ninja and receive further teachings from the Koga Scrolls.

Seizing the opportunity, Kunitoki summoned forth all the spirits from the depths of the Nether World and flung their full force against the amassed Ninjutsu. None escaped the wrath of Kunitoki.

Nothing stood in the way of the Shogun achieving his ultimate goal, the knowledge of the Ninja. He set sail for the Island of Lin Fen with an elite force of his palace guards and Samurai officers to begin the arduous training of his troops and thereby creating a new era of Ninja under his control.

Unknown to Kunitoki, Armakuni, the last Ninja, had escaped his wrath. When all his brethren had left for the pilgrimage, he had been ordered to stay and guard the Bunkinkan Shrine. This tradition has existed since the dawn of the Ninja as a safeguard should any natural disaster befall the brotherhood when it amassed at Lin Fen.

Armakuni was not pleased he had been left alone for he was to be granted the next level of honour at the reading of the scrolls; now he would have to wait.

Word soon reached Armakuni of the unnatural disaster that had slain his brothers and gathering all his courage he swore to wreak a terrible and bloody revenge on the shogun and all his followers.

The Island of Lin Fen is a natural fortress with unassailable cliffs surrounding its coast. Having visited the Island when he was a young acolyte he knew the secret passage that would lean him to the Palace of Lin Fen.

Armakuni's confidence was short lived as he discovered the pathways were not as he remembered them; what unforseen hazards lay in wait for him?

Game controls
The game can only be played using a joystick. This should be plugged into the rear port, port 2, on the Commodore 64/128.

In order to create better player realism in the game, we have developed a 'Relative Movement' technique of joystick control and recommended that first time players familiarise themselves thoroughly with joystick control before venturing too far into the game.

 

Left/Up
 
Up
 
Up/Right
  Joystick
directions
 

Left

Right
   

Down/Left
 
Down
 
Right/Down

The main movement of Ninja is activated by pushing the diagonal positions Up/Right, Right/Down, Down/Left and Left/Up. All movements are relative to the way the character is facing on the screen, for example, if Ninja is facing away from you (up screen), then pushing up/right will make him move forward. To turn Ninja around, you need to roll through the joystick switches. For example, if you are facing direction up/right and you wish to turn around, then you should move the joystick through positions up/right through up/left to down/left (you can ofcourse go the other way as well), this turns Ninja through 180 degrees.

Should you only wish to turn 90 degrees, the stop at position left/up. Pushing the joystick in the opposite direction to the way Ninja is facing makes him walk backwards. The prime joystick positions up, right, down and left cause Ninja to move across the road. This is used for precise positioning on the pathway.

Following is a list of all joystick functions used in the game:

No weapon without fire button pressed
Relative for- & backward prime movement
Cross width of pathway
   
No weapon with fire button pressed
Crouch, search and block opponent's blows
Punch
Kick
   
Holding staff or sword with fire button pressed
Block opponent's blows, crouch and search
Stab forward with weapon
Slash across opponent with weapon
Slash across neck
Kick
   
Holding numchukas with fire button pressed
Spin 'chucks to increase power
Block opponent's blows, crouch and search
Forward strike with weapon
Slash across opponent with weapon
Punch
Kick
   
Holding shuriken with fire button pressed
Crouch down and search
Throw shuriken
Punch
Kick

Special features
At any time, you can make Ninja somersault in any forward facing direction. To make Ninja somersault, you should press the fire button while running forward. The distance you will somersault is controlled by which forward direction you use. For example, if Ninja is facing direction Up/Right when moving and you press the fire button, Ninja will jump a middle distance. If you were pushing in direction Up, then Ninja will somersault a long distance. Finally, going in direction Right, Ninja will jump a short distance.

It is recommended that players practice the somersault, especially the distances covered by using different positions as mastery of this feature is essential to overcome certain hazards in the game.

With the fire button pressed, the diagonal positions on the joystick have special multi-functions. First, there is the standard crouch. This is used when ducking out of the way or to inspect an area when searching for items. It is also used to pick up things once they are located. To do this, you must position Ninja in such a way that when Ninja's hands is out-stretched, it should be touching the object in order to pick it up.

There are certain hazards that will require you to somersault in order to overcome them, for example, jumping from one log to another. When in this situation, do not move, press the fire button and whilst keeping it pressed, push the joystick in the direction you wish to somersault.

As mentioned earlier, it is important that players become competent with the joystick controls in order to gain full enjoyment from and be successful in this game.

Objects to be discovered in your quest
Pouch: Essential to carry objects.
Numchukas: An essential weapon.
Sword: An essential weapon.
Apple: Gives extra life.
Smoke bomb: There's no smoke without fire.
Claw: Claw your way to the top and down again.
Glove: Be careful with what you pick.
Shuriken stars: An essential weapon.
Amulet: To give is greater than to receive.
Flower: A vase is waiting...
Rope: Could this be the means out?
Bottle: Sleeping potion.
Scrolls: Once found, your quest is complete.
Key: When nearing the end of your tether, opens the door to success.

Game play
Below are some basic hints and tips that will help you on your quest through the realm of The Last Ninja. Remember, as with all great adventures, things may not be what they seem and we have not given away too much.

The following points apply to all the different locations. It is important to make a detailed map of each section. This is essential because of the structure of the mazes and also to keep a record of where you find useful objects.

Finding weapons and objects is essential to your success. You will be told to collect many of the items when you visit a shrine or drink from a fountain of knowledge. When you are told to collect an item, it is usually to be found on the following screen.

To collect an object or weapon, search around the screen by crouching down and trying to pick it up. Once collected, the object can be used at the appropriate time and place. Press F3 and F5 to toggle through the object you wish to use. Press the space bar to select the weapons you have found. Press F7 to pause.

Most locations have a major hazard to prevent you continuing your quest and are usually near the end of a section. Sometimes there might be more than one.

It is important that you search screens thoroughly as there may be objects lying around that you haven't been told to collect, e.g. on top of rocks etc.

Specific features of each location
Wilderness: Many of the objects you will need for successful completion of the game are in this section. It is important that you search all the screens.

Wastelands: More objects are located here and you must also conquer the Lin Fen mountain range.

Palace Gardens: There are quite a few hazards around apart from the ever increasing number and ferocity of guards.

Dungeons: You are inexplicably drawn into this place of nightmares, the worst of which is trying to find your way out again.

Palace, Low Level: Getting into the palace is your first problem, a small problem to what comes later...

Palace, The Inner Sanctum: You are now close to your final goal although it is hidden from sight. Here you can explore the Shogun's private rooms and wonder at the great sights.

Specific features of the game
The status area: This is broken into sections; first - wounds. This shows how effectively you are combating your opponents. Secondly - the collect/found/using display. This tells you what you need to collect, when you found it and, in the case of weapons, the current weapon you are using. In the bottom section of the status area, there is your overall energy reserve. Next to that are the weapons you have available.

Lives: You begin play with three lives for section one. If you manage to find an apple, this will give you an extra life. If you start section 2 with only one life, then you will receive another immediately. You also have the opportunity of trying to find another apple. You will not automatically receive any further lives in the later sections, but there will be apples to be found giving you one extra life each.

Invulnerability: In order to overcome certain hazards, you will have to use Ninja Magic. This takes various forms, some of which you cannot see as they are hidden behind trees, rocks, in containers like boiling pots or they might quite literally be right under foot. This magic is picked up in the same way as any other object, but nothing will be displayed in the found status area. Instead, Ninja may display certain peculiarities but these are only short lived.

Finally, all the guards you will encounter are out to kill you and they will use lots of different weapons. There is nothing to stop you using any weapon in your arsenal against any guard, but your effectiveness is increased if you use the same weapon as your opponent.

Loading instructions
Before commencing ensure that all connections to power and peripherals are correct. If unsure, please consult the manufacture's handbook.

Cassette: Put cassette with label showing 'Cassette one (Part 1)' facing upwards into deck. At the basic prompt on the screen, press and hold down the Shift key, while doing so press the Run/Stop key. The message will be displayed to press the play key on the cassette deck, after doing so, the game will begin to load.

Important: Leave the play key depressed after the first section has loaded as following sections will load automatically. Follow screen instructions when to insert second cassette (Part 2).

Disk: Turn the power for the computer on first, then the disk drive. Insert the disk into the drive ensuring the label showing 'Part 1 Side A' is facing upwards. At the basic prompt, type Load"*",8,1 then hold down the Shift key and press the Run/Stop key. The game will begin to load.

Following sections will load automatically. Because of the size of program, both sides of the disk have been used. You will be informed on the screen when you must turn the disk over, or insert second disk (Part 2). When you have done so, press the fire button on your joystick.

If you experience any difficulty in loading either version, switch off the computer and remove or disconnect any peripherals or cartridges.

This inconvenience is the result of having to increase the level of protection in our software in order to prevent illegal and mindless acts of piracy. REMEMBER! Software piracy is theft and is punishable under law.

Credits
Mark Cale - Concept and principle design.

Tim Best - Additional design (logic and mazes) and instructions.

John Twiddy - Programming and additional design.

Hugh Riley - Sprite and background graphics and additional design.

Ben Daglish and Anthony Lees - Original music.

Mark Snowball - Data entry.

Produced by Mark Cale and Tim Best.

© 1987 System 3 Ltd. All rights reserved.

The future
System 3 Software are creating a new era in home and personal computer entertainment software by combining the excitement of dynamic arcade action, breathtaking detailed graphics, thrilling original music and adventure style puzzles and problems into one great interactive action fantasy.

The first in this long line of games is The Last Ninja, where you take on the character of the last of the invisible warriors out to wreak a terrible revenge and regain the foundation of your brotherhood.

We hope that you get as much enjoyment from playing this exciting new product as we have had in creating it for you and we look forward to entertaining you in the future.

Mark Cale and Tim Best

» Back to the game

  1st over Germany
SSI 1987
8240 downloads
Download now
  221B Baker St.
Datasoft 1986
10758 downloads
Download now
  45
Magic Disk 1990
6985 downloads
Download now
  The 4th Protocol
Hutchinson Computer Publishing 1985
6066 downloads
Download now
  Ace 2088
Cascade Games 1988
10037 downloads
Download now
  Agent X 2
Mastertronic 1987
8113 downloads
Download now
  Alice in Videoland
Audiogenic 1984
4797 downloads
Download now
  Andy Capp
Mirrorsoft 1987
9042 downloads
Download now
  Ant Attack
Quicksilva 1984
6859 downloads
Download now
  Arcticfox
Dynamix 1986
8128 downloads
Download now
  Ark Pandora
Rino Marketing 1986
6662 downloads
Download now
  Armalyte
Thalamus 1988
16535 downloads
Download now
  Armalyte 2
Thalamus 1990
12188 downloads
Download now
  Artillery Duel
Xonox 1983
8524 downloads
Download now
  The Attack of the Phantom Karate Devils
Phantom Software 1983
7073 downloads
Download now
  Barry McGuigan World Championship Boxing
Activision 1985
5395 downloads
Download now
  Bazooka Bill
Melbourne House 1985
8739 downloads
Download now
  Beaky and the Eggsnatchers
Fantasy Software 1984
3492 downloads
Download now
  Beyond the Ice Palace
Elite 1988
5999 downloads
Download now
  BMX Freestyle Simulator
Code Masters 1989
7852 downloads
Download now
  Boing
Bubble Bus Software 1986
4422 downloads
Download now
  Bonanza Bros
Sega 1992
6607 downloads
Download now
  Bruce Lee
Datasoft 1984
73579 downloads
Download now
  Budokan
Electronic Arts 1991
9384 downloads
Download now
  The Castle of Kraizar
Mnemonic Productions 1993
5657 downloads
Download now
  Caveman Ugh-Lympics
Electronic Arts 1986
12431 downloads
Download now
  Chess
Compute! Publications 1984
2204 downloads
Download now
  ChipWits
Epyx 1985
4684 downloads
Download now
  Citadel
Electric Dreams 1989
7653 downloads
Download now
  Club House Sports
Mindscape 1987
5491 downloads
Download now
  Clue Master Detective
Leisure Genius 1990
4891 downloads
Download now
  Co and Co
Radarsoft 1985
4098 downloads
Download now
  Conan
Datasoft 1984
9226 downloads
Download now
  Corx
Starbyte Software 1991
5509 downloads
Download now
  Crackers Revenge 5
The Rat Pack 198?
4250 downloads
Download now
  Creatures
Thalamus 1990
21220 downloads
Download now
  Creatures 2
Thalamus 1992
18228 downloads
Download now
  Crush, Crumble and Chomp
Epyx 1983
4977 downloads
Download now
  Daley Thompson's Olympic Challenge
Ocean Software 1988
8036 downloads
Download now
  Defcom
Quicksilva 1986
5380 downloads
Download now
  Defender of the Crown
Cinemaware 1987
53885 downloads
Download now
  Delta
Thalamus 1987
14143 downloads
Download now
  Desert Fox
U.S. Gold 1986
9872 downloads
Download now
  Diablo
Classic Image 1987
4233 downloads
Download now
  Dino Eggs
Micro Fun 1983
9174 downloads
Download now
  Dive Bomber
Epyx 1988
5630 downloads
Download now
  Dominator
System 3 1989
7284 downloads
Download now
  Double Dragon 3
The Sales Curve 1991
14355 downloads
Download now
  Dragon Ninja
Imagine 1989
11320 downloads
Download now
  Dragon Spirit
Domark 1989
4182 downloads
Download now
  Dragon's Lair
Software Projects 1986
15052 downloads
Download now
  Dragon's Lair Part 2
Software Projects 1987
12784 downloads
Download now
  Duck Tales
Walt Disney Computer Soft 1991
9180 downloads
Download now
  Eddie Kidd Jump Challenge
Martech 1984
5015 downloads
Download now
  Eliminator
Hewson 1988
7189 downloads
Download now
  Estra
Firebird 1984
3594 downloads
Download now
  Euroopan kartta
Radarsoft 1985
4959 downloads
Download now
  F-14 Tomcat
Activision 1988
13533 downloads
Download now
  Falklands '82
PSS 1985
5828 downloads
Download now
  Final Assault
Epyx 1988
4523 downloads
Download now
  Firelord
Hewson 1986
7133 downloads
Download now
  First Samurai
Image Works 1992
10963 downloads
Download now
  Fish!
Rainbird 1988
2569 downloads
Download now
  Fist 2
Melbourne House 1986
20990 downloads
Download now
  Galaxions
Solar Software 1983
5452 downloads
Download now
  GBA Championship Basketball
Activision 1986
6113 downloads
Download now
  Get Off My Garden!
Interceptor Micros 1984
4382 downloads
Download now
  Glider Rider
Quicksilva 1986
4271 downloads
Download now
  The Goonies
Datasoft 1985
18058 downloads
Download now
  Guldkorn Expressen
Silverrock Productions 1991
3575 downloads
Download now
  Hammer Boy
Dinamic 1991
5376 downloads
Download now
  Hammerfist
Activision 1990
8288 downloads
Download now
  Helter Skelter
Audiogenic 1990
3435 downloads
Download now
  Hero
Activision 1984
25701 downloads
Download now
  Hopeless
Radarsoft 1986
4863 downloads
Download now
  Howard the Duck
Activision 1986
8902 downloads
Download now
  The Human Race
Mastertronic 1985
7333 downloads
Download now
  Ikari Warriors
Elite 1988
17490 downloads
Download now
  Implosion
Cascade Games 1987
5314 downloads
Download now
  Injured Engine
Imagic 1984
5882 downloads
Download now
  International Team Sports
Mindscape 1989
2789 downloads
Download now
  Ivan 'Ironman' Stewart's Super Off Road
Virgin Games 1990
7086 downloads
Download now
  Iwo Jima
PSS 1986
4178 downloads
Download now
  Jack Attack
Commodore 1983
2471 downloads
Download now
  Jeep Command
Argus Press Software 1986
4924 downloads
Download now
  Jet Set Willy 2
Software Projects 1985
10073 downloads
Download now
  Joe Blade
Players 1987
5783 downloads
Download now
  Kane
Mastertronic 1985
7147 downloads
Download now
  Karnov
Activision 1987
5793 downloads
Download now
  Kick Off
Anco 1989
8026 downloads
Download now
  Lancelot
Mandarin Software 1988
4822 downloads
Download now
  The Last Gladiator
Electronic Arts 1983
4594 downloads
Download now
  The Last Ninja 2
System 3 1988
48124 downloads
Download now
  The Last Ninja 3
System 3 1991
37754 downloads
Download now
  The Last Ninja Remix
System 3 1990
17752 downloads
Download now
  The Last Ninja
System 3 1987
61142 downloads
Download now
  Legacy of the Ancients
Electronic Arts 1987
8169 downloads
Download now
  License to Kill
Domark 1989
3113 downloads
Download now
  Loadstar's Video Poker
J & F Publishing 1997
2901 downloads
Download now
  Major Indoor Soccer League
Mindscape 1987
4064 downloads
Download now
  Mancopter
Datasoft 1984
5626 downloads
Download now
  Match Day 2
Ocean Software 1987
6636 downloads
Download now
  Mega Apocalypse
Martech 1987
8125 downloads
Download now
  Might and Magic Book 2
New World Computing 1989
7108 downloads
Download now
  Molecule Man
Mastertronic 198?
4061 downloads
Download now
  Monopoly Deluxe
Leisure Genius 1988
9733 downloads
Download now
  Mordon's Quest
Melbourne House 1985
3889 downloads
Download now
  Motocross
Code Masters 1989
5790 downloads
Download now
  Mr. Do!
Datasoft 1985
9982 downloads
Download now
  Mutant Monty
Artic Computing 1984
5328 downloads
Download now
  Navy Seals
Ocean Software 1990
11426 downloads
Download now
  Nebulus
Hewson 1987
16497 downloads
Download now
  Northstar
Gremlin Graphics 1988
5216 downloads
Download now
  Olli and Lissa
Firebird 1986
6399 downloads
Download now
  On Court Tennis
Gamestar 1984
8111 downloads
Download now
  Operation Iceberg
PSS 1987
4247 downloads
Download now
  Operation Thunderbolt
Ocean Software 1990
8984 downloads
Download now
  Phobia
Image Works 1989
8262 downloads
Download now
  Potty Painter
Rabbit Software 1983
4171 downloads
Download now
  Power at Sea
Accolade 1987
6776 downloads
Download now
  Project Firestart
Electronic Arts 1988
12527 downloads
Download now
  Psycho Hopper
Mastertronic 1989
3522 downloads
Download now
  Pub Games
Alligata Software 1986
7318 downloads
Download now
  Pub Trivia
Code Masters 1989
4700 downloads
Download now
  Questprobe 1: The Hulk
Adventure International 1984
6105 downloads
Download now
  Rainbow Islands
Ocean Software 1989
18756 downloads
Download now
  Rally Speedway
Commodore 1984
8134 downloads
Download now
  Ransom
Incentive Software 1986
1816 downloads
Download now
  Rastan
Imagine 1987
11089 downloads
Download now
  Ringwars
Cascade Games 1988
5036 downloads
Download now
  Robin to the Rescue
Solar Software 1983
5051 downloads
Download now
  Robocop
Ocean Software 1988
13504 downloads
Download now
  Rock n' Bolt
Activision 1985
5898 downloads
Download now
  Rocket Ranger
Cinemaware 1988
2725 downloads
Download now
  Rocketball
IJK Software 1985
4910 downloads
Download now
  Rodland
Storm 1991
7563 downloads
Download now
  Rollerboard
Capital Software Designs 1987
3808 downloads
Download now
  Rolling Ronny
Virgin Games 1991
3589 downloads
Download now
  Samurai Trilogy
Gremlin Graphics 1987
6440 downloads
Download now
  Scapeghost
Level 9 Computing 1989
2892 downloads
Download now
  Scorpius
Silverbird 1988
5526 downloads
Download now
  Scramble Spirits
Grandslam 1990
5866 downloads
Download now
  Secret of the Silver Blades
SSI 1990
5014 downloads
Download now
  Shadow Skimmer
The Edge 1987
5089 downloads
Download now
  Short Circuit
Ocean Software 1986
9513 downloads
Download now
  Silicon Warrior
Epyx 1984
4939 downloads
Download now
  Sinbad and the Throne of the Falcon
Cinemaware 1988
7297 downloads
Download now
  Skyfox 2
Electronic Arts 1987
7507 downloads
Download now
  Skærmtrolden Hugo
Silverrock Productions 1991
4415 downloads
Download now
  Slap Fight
Imagine 1987
7251 downloads
Download now
  Sly Spy Secret Agent
Ocean Software 1989
6995 downloads
Download now
  Snow Strike
Epyx 1989
6058 downloads
Download now
  Solar Jetman
The Sales Curve 1991
5867 downloads
Download now
  Soldier of Fortune
Firebird 1988
6183 downloads
Download now
  Space Rogue
Origin 1989
6088 downloads
Download now
  Space Taxi
Muse Software 1984
20789 downloads
Download now
  Spirit of the Stones
Commodore 1985
3686 downloads
Download now
  Star Control
Accolade 1991
5869 downloads
Download now
  Star Paws
Software Projects 1987
6584 downloads
Download now
  Star Wars
Domark 1988
17531 downloads
Download now
  Steve Keene Private Spy
Accolade 1987
4747 downloads
Download now
  Stratego
Accolade 1991
7200 downloads
Download now
  Stunt Car Racer
Micro Style 1989
16579 downloads
Download now
  Subterranea
Rack-It 1988
4463 downloads
Download now
  Summer Camp
Thalamus 1990
5896 downloads
Download now
  Superstar Ice Hockey
Databyte 1987
6481 downloads
Download now
  Superstar Soccer
Mindscape 1987
4602 downloads
Download now
  Supremacy
Virgin Mastertronic 1990
7829 downloads
Download now
  Sword of Honour
Prestige Software 1992
6021 downloads
Download now
  Tales of the Cat
Rino Marketing 1986
3446 downloads
Download now
  Target Renegade
Imagine 1988
12956 downloads
Download now
  Tau Ceti
CRL 1986
5358 downloads
Download now
  The Temple of Apshai
Epyx 1983
6408 downloads
Download now
  Terminator 2
Ocean Software 1991
8313 downloads
Download now
  Test Drive
Accolade 1987
39442 downloads
Download now
  Thunder Jaws
Domark 1991
4529 downloads
Download now
  Thunderbirds
Firebird 1985
6615 downloads
Download now
  Time Machine
Activision 1990
9294 downloads
Download now
  Times of Lore
Origin 1988
7161 downloads
Download now
  Topper the Copper
English Software 1985
3425 downloads
Download now
  Total Recall
Ocean Software 1990
13597 downloads
Download now
  Trap
Alligata Software 1986
4163 downloads
Download now
  Traz
Cascade Games 1988
5093 downloads
Download now
  Turbo Outrun
U.S. Gold 1989
16581 downloads
Download now
  The Untouchables
Ocean Software 1989
10393 downloads
Download now
  Vendetta
System 3 1990
9363 downloads
Download now
  The Vindicator
Imagine 1988
4003 downloads
Download now
  Viz
Virgin Games 1991
5484 downloads
Download now
  The Way of the Exploding Fist
Melbourne House 1985
40250 downloads
Download now
  Winter Camp
Thalamus 1992
3642 downloads
Download now
  World Cup
Artic Computing 1985
5555 downloads
Download now
  World Cup Carnival
U.S. Gold 1986
4224 downloads
Download now
  Wrestling Superstars
Code Masters 1992
2558 downloads
Download now
  The Young Ones
Orpheus 1986
7906 downloads
Download now
  Zorro
Datasoft 1985
16440 downloads
Download now
  Zulu
Firebird 1984
4042 downloads
Download now
  Zynaps
Hewson 1987
8082 downloads
Download now

First page