![]() |
![]() |
![]() |
![]() |
![](screenshots/1/1943_one_year_after_01.gif) |
1943
/ American Action
1987
Screenshots: « play/stop »
![](images/streck_review.gif)
Ratings for this game
Programming:
![](images/rating_1.gif) ![](images/rating_2.gif) ![](images/rating_3.gif) ![](images/rating_4.gif) ![](images/rating_5.gif)
5.5
Graphics:
![](images/rating_1.gif) ![](images/rating_2.gif) ![](images/rating_3.gif) ![](images/rating_4.gif) ![](images/rating_5.gif)
5.5
Music:
![](images/rating_1.gif) ![](images/rating_2.gif) ![](images/rating_3.gif) ![](images/rating_4.gif) ![](images/rating_5.gif)
5.5
Playability:
![](images/rating_1.gif) ![](images/rating_2.gif) ![](images/rating_3.gif) ![](images/rating_4.gif)
5
Total:
![](images/rating_1.gif) ![](images/rating_2.gif) ![](images/rating_3.gif) ![](images/rating_4.gif) ![](images/rating_5.gif)
5.5
This game has been rated
3
times so far. Go to the vote
form and give us your rating and comment.
![](images/streck_review.gif)
Your comments
Roger S: This game was too hard to play, but impressive programming. Notice how the number of elements on screen at the same time exceeds the number of available sprites in C-64. It is just amazingly advanced coding to do what they did, and these guys wrote multiple commercial games in one year!!
Lane: Terrible game in all departments. Yep, 1942 rules, this one doesn't.
TWR: After the brilliant 1942 came this slow crap. Eaven the seuck
» Back
to the game
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|