Time Machine
© 1990 Activision
« play/stop »

Development: Vivid Image
Production: Colin Fuidge
Game design: Lisa Wand
Game design: Vivid Image
Programming: Nick Jones
Add programming: John Twiddy
Concept: Vivid Image
Graphics: Hugh Riley
Graphics: Paul Docherty
Add graphics: Shaun McClure
Music: Martin Walker
Support: Jason Perkins
Support: John Twiddy
Support: Mevlut Dinc
Support: Raffaele Cecco
Marketing: Activision
Testing: Dave Cummins
Genre: Adventure

Inlay scan: Display
Rating: Rate
Download: Game
Download: Time_Machine.sid

Direct link: www.c64.com/games/660.



It got the total rating of 8 points from the viewers. "I liked that one! You really have to be on top by checking and correcting every condition at the different times in order to maintain and sustain the timeline. Great challenge! And an original idea. It is fun seeing how things change with time." says Dave Johnson.

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