Knucklebuster / Melbourne House 1986
Screenshots: « play/stop »



This game is set in the paranoid near-future, a well-taken path for a lot of futuristic shoot-em-ups and platform games. In this version of the future, you are a fugitive on the run from android guards, who only want to have a chat with you – with their fists. It seems they're more than a little annoyed that you escaped from a laboratory and sabotaged the city's Central Computer, which will self-destruct in 17 minutes. You've got you find your way out of the maze of the cell blocks and the city before this time runs out, or you're going up along with the rest of the city.

The game is essentially a sideways-scrolling beat-em-up on three levels. You can jump up and down between levels, and press SPACE to go through open doorways. Going through the correct doorway takes you further towards your escape – but the correct route isn't known, so there's a lot of guesswork.

Hindering your escape are android guards, who run around aimlessly until you jump onto their level, at which point they run straight towards you, and start punching your teeth out at the earliest opportunity. You have the choice to run around like a big girl, or fight them – like a big girl. Yes, although you can punch and kick them, it takes a lot of hitting to finally destroy the guards, by which time they've already punched seventeen types of snot from you.

There are also boxes with question-marks on them; when hit, they reveal Power-Ups (increase your energy), bonus points – or could contain an adroid guard ready to open up yet another six-pack of whup-ass on you, or booby traps – which take energy from you.

You begin with five lives, and a certain amount of energy per life. Getting hit by the androids or booby traps takes energy away, and when the energy reaches zero, a life is lost.

Playing Knucklebuster is painful. Not because the guards are trying to pummel your nose into your brain at any given moment, but because the playability leaves a lot to be desired. Finding the right doorways to get to the escape is frustrating, gameplay is simply too fast to take proper control and your player is so hopelessly weedy that you very quickly lose all your energy. The graphics, although basic, have a nice bas-relief effect to them and are made up of a basic multicolor blocks.

The only saving grace – and the main reason that people got this game instead of the actual gameplay – is the music by Rob Hubbard. Very futuristic, with electric guitars playing over a metallic drumkit. At seventeen minutes long, it's an epic!

Overall, a very unremarkable three-platform beat-em-up; the only upside being the sound.

Reviewed by Boz.

» Back to the game

  Aztec Challenge
Cosmi 1984
42935 downloads
Download now
  Bath Time
Personal Software Services 1984
5845 downloads
Download now
  Batman the Movie
Ocean Software 1989
21172 downloads
Download now
  Beamrider
Activision 1983
11044 downloads
Download now
  Bionic Commando
GO! 1987
17599 downloads
Download now
  Boulder Dash
First Star Software 1984
111131 downloads
Download now
  Bubble Bobble
Firebird 1987
70132 downloads
Download now
  Buggy Boy
Elite 1987
21227 downloads
Download now
  Castle of Terror
Melbourne House 1984
8425 downloads
Download now
  Commando
Elite 1985
79418 downloads
Download now
  The Detective Game
Argus Press Software 1986
5095 downloads
Download now
  Fiendish Freddy's Big Top o' Fun
Mindscape 1990
4031 downloads
Download now
  The Great Giana Sisters
Rainbow Arts 1987
86151 downloads
Download now
  Green Beret
Imagine 1986
40620 downloads
Download now
  Hopeless
Radarsoft 1986
4845 downloads
Download now
  Jungle Hunt
Atari 1983
15405 downloads
Download now
  Knucklebuster
Melbourne House 1986
5904 downloads
Download now
  Krakout
Gremlin Graphics 1987
16085 downloads
Download now
  The Last Ninja
System 3 1987
60913 downloads
Download now
  Mikie
Imagine 1986
10747 downloads
Download now
  Park Patrol
Activision 1984
11563 downloads
Download now
  Phobia
Image Works 1989
8234 downloads
Download now
  Pirates!
Microprose 1987
41344 downloads
Download now
  Rainbow Islands
Ocean Software 1989
18691 downloads
Download now
  The Rocky Horror Show
CRL 1985
11646 downloads
Download now
  Solar Jetman
The Sales Curve 1991
5847 downloads
Download now
  Tapper
U.S. Gold 1984
19193 downloads
Download now
  Terra Cresta
Imagine 1986
9101 downloads
Download now
  Uridium
Hewson 1986
22453 downloads
Download now
  William Wobbler
Wizard Development 1985
5490 downloads
Download now
  Wizball
Ocean Software 1987
23465 downloads
Download now
  Zig Zag
Mirrorsoft 1987
7519 downloads
Download now
  Zorro
Datasoft 1985
16397 downloads
Download now

First page