pic was initially started while I was still at
college and still new to the C64 graphics scene.
It was designed to be a far grander affair than
the very mediocre effort it ended as. Initially
it was going to be the wire frame face, with the
face then disolved in over the top of the wireframe
and then possibly animated (eyes etc.). As I said,
I was new to the game and didn't realise till
it was all but completed, the extreme attribute
clash that would ensue as the two pics were dissolved
into each other. Hence the project was shelved
and this was just kicked out with the bits left
over. It made me realise why most animated bitmaps
(Bob Stevenson's etc.) were done in greys. :)
A classic case of the artist writing cheques that
the machine couldn't cash!