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Welcome to the world of C64 nostalgia. Here you will find exclusive material about the Commodore 64 home computer that we all love. There is detailed information about the present C64-related events and past happenings in the scene and game culture alike. We at C64.COM aim to save and store an important part of the history of the people who participated in the active era of the Commodore 64. Enjoy your stay!



NEWS AND UPDATES

» February 3rd, 2012 - Game Talk with Jason C. Brooke
Our third game talk this year is with yet another musician that made his mark on the C64 game scene, Mr Jason C. Brooke. Jason wrote the music for games like Outrun, Vixen and Inspector Gadget. Here's a small excerpt: "Loads of companies were ringing us up urgently needing music for their games. We never saw the games but were given a brief description and a couple of days to complete each task. Outrun and Pac-Land spring to mind because I liked the music I had to convert from the arcade versions. They used to send audio tapes. I had to listen to them and reproduce them for the less capable sound chips of the home computers." This and lots more in the full interview »

» January 28th, 2012 - Flight of the Commodore: How the iconic computer led to a golden age of geeks
The Independent writes about the Commodore 64. Good. But why do these so-called journalists keep writing that the C64 turns 30 this month? A prototype of the C64 was first shown (in VIC-20 casing) on January CES in 1982 yes, but it was seven months away from being sold to the consumers. Oh, the headaches we C64 purists have to deal with... Read more »

» January 27th, 2012 - Relaunched: the 6502 microprocessor
The 6502 processor from the 1970s is alive once again – and as a proper 40-pin chip in a dual in-line package (DIP) housing, not just as an embedded core. Mouser Electronics has added the 8-bit classic, since modernised by Western Design Center, to its product range, making it available in the UK for £4.90. Read more »

» January 26th, 2012 - Game Talk with Peter Clarke
Here's an interview with musician Peter Clarke who graced the Commodore 64 with music for games like Bubble Bobble, Head over Heels, Tai-Pan, and also the third rendition of Ocean Loader. Here's what to expect: "Tai-Pan: I quite like composing to a strict brief and this was one of those projects where I felt the oriental feel was essential. It was the first time I went and talked in detail to the story-boarders and then included some sound fx in the music track; the ship creaking, the ship's bell, etc. This kind of sound mix is now absolutely commonplace in modern games. In fact, what goes into a soundtrack nowadays, we could only dream about back in the 80's. But, this was an early, basic attempt to get some atmosphere into the game." Read and enjoy »

» January 14th, 2012 - Game Talk with Gari Biasillo
Gari Biasillo gave us the excellent Joe Blade and Target Renegade music, plus games like Slayer and Shanghai Warriors. Here's what to expect: "The first game I wrote, and I use the term 'game' very loosely, was as type-in listing for the magazine Computer Gamer called Game of Death. It was awful! It consisted of a single screen where you had to navigate a cave and pick up a few items, avoiding a couple of aliens. The collision detection was really flakey; it would sometimes think you hit an alien when you collided with an object that you had to pick up. Rather than fixing the bug, I just fobbed that off as being 'radioactive electricity', much to the despair of my physics teacher as no such thing exists." Read and enjoy »

» January 12th, 2012 - 10 new games from the C64.COM team
Mike, Popeye, Iwan and Andreas brings you: Arkanoid (the Taito release), Astral Zone, Ball Crazy, International Team Sports, La Roulette Russe, Roy of the Rovers, Sorcerer, Spellbreaker, plus the 1985 and the 1987 releases of Track & Field. What I think is most sensational about this update is that we haven't added Track & Field until now. And it's one of our favourite games! If there's a favourite game you have that's not on the site yet, get in touch and we'll sort it out. Go check out the games »

» January 4th, 2012 - Cracker's Map by Jazzcat
Inspired by the work of Nosah/DCS through the classic paper magazine from the late eighties called Iguana, fellow C64 scener Jazzcat has put together Cracker's Map which focuses on the major scene countries' cracking groups and their members, how they started, what they did and why they are remembered. Each group will have primary detail, in some cases directly from the people involved, as well as some interesting trivia dug up from the depths of time. Rather than being mislead by unreliable information, enjoy the facts about the glory days of pirating. Check it out »

» January 3rd, 2012 - The C64 turns 30 years this year!
Yes, the C64 turns 30 this year. Yeey! But it's time to get the facts right. The designers started to work on the machine in late November 1981, originally setting out to do a follow up to the VIC-20 (at the time called the VIC-40). This meant they had less than two months to finish something for the upcoming computer show. By the end of December, the design was finished. A prototype of the C64 was first shown (in VIC-20 casing) on January CES in 1982, and then later on the June CES the same year. The C64 entered production in June and volume shipments started in August. I think that we should celebrate all year, but a little extra in August as it was then the machines were made available to the public. Read more about the birth of the C64 here »

» January 2nd, 2012 - Three more text adventures added
Popeye celebrates the new year by giving you three new and 100 percent working Infocom titles: The Lurking Horror, Nord and Bert Couldn't Make Head or Tail of It, and Sherlock – The Riddle of the Crown Jewels. Popeye also added 24 new screenshots for Mr. Robot and His Robot Factory which is a great little game from Ron Rosen and Datamost. Check out the new text adventures »

» January 1st, 2012 - Thanks guys for your donations!
Many thanks Brian Heath, Thomas Karlsen, Juan Gabriel, Daren Allen, Michael Mitchell, Zlatko Zdelar, Angel Garcia Voces, Denis Killian Scannell, Lassi Ruokonen, Peter Andersen, Bergatta Aldo, David Harker and BF Tracks for keeping C64.COM alive!

» December 31st, 2011 - Castle of Terror review
Emily Mack returns with a review of Castle of Terror from Beam Software and Melbourne House. This is the last update for 2011. We hope you've enjoyed our work and will return in 2012 to celebrate the amazing Commodore 64. Have a fang-tastic new year! Click to read the review »

» December 21st, 2011 - Five (!) previously unreleased games
Over the past few months, C64.COM has been working with the wonderful Games That Weren't (GTW64) to preserve a series of games after working on the disk collection of Darren Melbourne. 25 or so disks were preserved by us, and GTW64 trawled through these and found many a lost game. We present a good selection of these, but more will follow in the future with more disks being examined and preserved by both of us. Here are the games:

Nuker ("NUclear nooKER"): The oddly named Paranoid Software game has finally been found and preserved for your enjoyment. It's a neat little game, with about 50 levels in total. There's plenty to check out!

Runestone: This is a conversion by Chris Yates and Jon Hare of a Spectrum game which they did before setting up Sensible Software. Actually, they were able to set up Sensible Software from the money they got from doing this game! It is a surprising finding, and the game seems pretty much complete. Will you be the first to finish the game on the C64?

Duel: The long lost Quicksilva budget game has been fully recovered in its final form. Check out this two player game by Stuart Cook.

Unnamed CRL game: A bit of a surprise finding on the Darren Melbourne disks was this unnamed CRL preview, which looks like a pretty promising Rocket Roger clone.

Leopard Lord: Leopard Lord has been found and well on an old disk from Darren Melbourne's collection. This has been from a second batch of disks which GTW64 is in the process of transferring.

Thanks to Darren Melbourne for supplying the disks and to Frank Gasking for the cooperation. Happy holidays! Go check out the games »

» December 4th, 2011 - The 8Bit Philosophy in special HD version
The 8Bit Philosophy from Konstantin Stuerz and Shining Movie Vision is a documentary about the Commodore 64, the C64 remix scene and the people in it. See and hear the likes of Chris Hülsbeck, Romeo Knight, Markus Schneider, Allister Brimble, Thomas Detert and Andreas Wallström talk about their past, present and future. Take a look »

» November 2nd, 2011 - SID'80s to play at Replay Expo after party
Don't miss SID'80s gig at Replay Expo in Blackpool next weekend! The band consists of Ben Daglish, Jon Hare, Andreas Wallström, Jeremy Longley and hopefully a guest appearance from Fred Gray. Lots of music, fun and improv guaranteed! Read more »

» October 12th, 2011 - Prince of Persia on the C64
What? Really?! Yes, it seems like there's a version on our beloved machine coming on October 16th. Take a look!

From Steve Day, one of the artists on the game: "I did all the visuals in that video, plus all the player/enemy sprite animation, cut-scene stuff, and some of the detailed elements of the background data. I have no idea for certain if its done. I doubt any sane company will try to release it because the copyright is owned by Disney and they are very litigious."

» News archive

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© 1986 Origin
6581 - The Last Ninja 2 - Back in Time Live Stockholm 2008
6581 feat. Fred Gray - Mutants - Back in Time Live Stockholm 2008
» F.A.Q. - look here before you send off an email.

» Credits - the list of people who made all this possible.

» Scene interviews - C64 sceners answer 20 questions about their time in the scene.
I have been so crazy about a C64 game that I...
Went to play real life Microprose Soccer with friends
Took up the delicate and dangerous summer job of a Paperboy
Fell flat on my nose trying to spin 720 Degrees in mid-air with my skateboard
Adopted Sex Games as my digital Kama Sutra
Tried out a few International Karate chops and broke my friend's arm
Found out about Gunships and other modern warfare
Went to live a life of Pirates on the Caribbean
Put on a black hoodie and became The Last Ninja
Opened my C64's case to see if Little Computer People really existed